Post by Exile on Jun 20, 2005 17:56:43 GMT -5
Name: Sylf
Age: 152
Race: Demon.
Class: Bladesman
Allignment: Evil
Elements: Dark/thunder.
Appearance: Sylf resembles a tall human, about 196cm tall. Due to his slender build, he would seem very fragile if he were not wearing a black set of scale mail. He wears no helmet. His blue-black hair looks as if it were flowing down his back.
His slitted azure-blue eyes have a very sharp look to them. A pair of black wings sprout from his back. Often, he wraps them around himself when he doesn't need them.
Equipment:
Shadowbolt - A Dai-Katana with a long, thin, curved black blade. Lightning runs along the edges when Sylf engages in combat.
Shadowbolt is a two-handed weapon and was crafted from enchanted ore.
2 shortswords, made from black steel.
1 dagger, made from black steel.
Dragonscale mail - Crafted from the scales of a dragon, and bound with black magick, this armor gives very good physical protection.
Accessories: None, for now.
Ultimate:
Unbalance - Sylf uses thunder magick to create large electrical currents, causing an orb with a radius of 100m
to be completely devastated by lightning bolts.
Skills:
Shadow combat mastery - Sylf causes fear in those he fights. Using the dark element, he irritates his enemy before the first blow has been struck, giving him an advantage.
Lightning combat mastery - Sylf strikes quickly, exactly, and deadly. The disadvantage of the fighting style lies in it's utter lack of defense.
Expert bladesman - Sylf's swordsmanship is superior to that of most humans and demons.
Super (RACE) Traits:
Fly.
Lightning reflexes - His movements are hard to follow with the eye.
Spells:
Lightning bolt - an attack spell, thunder element.
Barrier - Grants protection
Thunder - creates a sonic wave, deafening opponents and thus affecting their sense of balance
Shadow orb - a sphere of dark magick that can be thrown or used as a close-combat weapon. When it hits the enemy, its energy is released.
Dispel - Counters a magick.
Drain life - drains an enemys health, and restores his own.
History: Sylf was a powerful mercenary warlord, until his fear of dying took the overhand. He sacrificed what little good was left in him for the promise of a much longer life. Shortly after the completion of the ritual, Sylf tested his new found powers and destroyed most of the mercenary camp he had lead before.
In the following years, Sylf realized how much he time he has, and improved his swordsmanship dramatically. Although he hasn't drawn much attention to himself recently, a number of travelers disappearing near Dead Man's Route are the result of his deeds.
Weakness:
Elemental: Wind/Light
Personal: Sylf will not ally himself to anyone or anything. He can't think long-term, and mercilessly kills those who could have been useful to him.
His body easily takes damage from physical attacks. If you hit him, that is.
Personality:
Sylf is not the type to listen to you talk if you don't have something very important to say. He is devoid of all affection for humanoids of any sort, and considers himself superiour to almost every other being, including dragons, demons, and all humanoid creatures.
Sylf strives for his own perfection, and takes delight in the pain he causes with his skills.
Ally(ies): None. He doesn't believe he needs them.
Enemies: The soldiers who once served him and their descendants hold a severe grudge against him. Some of them joined the Morimoto army.
Most everyone he meets becomes his enemy.
Extra: Isn't going to appear before one of my other characters dies... which very well may be the case, though.
Age: 152
Race: Demon.
Class: Bladesman
Allignment: Evil
Elements: Dark/thunder.
Appearance: Sylf resembles a tall human, about 196cm tall. Due to his slender build, he would seem very fragile if he were not wearing a black set of scale mail. He wears no helmet. His blue-black hair looks as if it were flowing down his back.
His slitted azure-blue eyes have a very sharp look to them. A pair of black wings sprout from his back. Often, he wraps them around himself when he doesn't need them.
Equipment:
Shadowbolt - A Dai-Katana with a long, thin, curved black blade. Lightning runs along the edges when Sylf engages in combat.
Shadowbolt is a two-handed weapon and was crafted from enchanted ore.
2 shortswords, made from black steel.
1 dagger, made from black steel.
Dragonscale mail - Crafted from the scales of a dragon, and bound with black magick, this armor gives very good physical protection.
Accessories: None, for now.
Ultimate:
Unbalance - Sylf uses thunder magick to create large electrical currents, causing an orb with a radius of 100m
to be completely devastated by lightning bolts.
Skills:
Shadow combat mastery - Sylf causes fear in those he fights. Using the dark element, he irritates his enemy before the first blow has been struck, giving him an advantage.
Lightning combat mastery - Sylf strikes quickly, exactly, and deadly. The disadvantage of the fighting style lies in it's utter lack of defense.
Expert bladesman - Sylf's swordsmanship is superior to that of most humans and demons.
Super (RACE) Traits:
Fly.
Lightning reflexes - His movements are hard to follow with the eye.
Spells:
Lightning bolt - an attack spell, thunder element.
Barrier - Grants protection
Thunder - creates a sonic wave, deafening opponents and thus affecting their sense of balance
Shadow orb - a sphere of dark magick that can be thrown or used as a close-combat weapon. When it hits the enemy, its energy is released.
Dispel - Counters a magick.
Drain life - drains an enemys health, and restores his own.
History: Sylf was a powerful mercenary warlord, until his fear of dying took the overhand. He sacrificed what little good was left in him for the promise of a much longer life. Shortly after the completion of the ritual, Sylf tested his new found powers and destroyed most of the mercenary camp he had lead before.
In the following years, Sylf realized how much he time he has, and improved his swordsmanship dramatically. Although he hasn't drawn much attention to himself recently, a number of travelers disappearing near Dead Man's Route are the result of his deeds.
Weakness:
Elemental: Wind/Light
Personal: Sylf will not ally himself to anyone or anything. He can't think long-term, and mercilessly kills those who could have been useful to him.
His body easily takes damage from physical attacks. If you hit him, that is.
Personality:
Sylf is not the type to listen to you talk if you don't have something very important to say. He is devoid of all affection for humanoids of any sort, and considers himself superiour to almost every other being, including dragons, demons, and all humanoid creatures.
Sylf strives for his own perfection, and takes delight in the pain he causes with his skills.
Ally(ies): None. He doesn't believe he needs them.
Enemies: The soldiers who once served him and their descendants hold a severe grudge against him. Some of them joined the Morimoto army.
Most everyone he meets becomes his enemy.
Extra: Isn't going to appear before one of my other characters dies... which very well may be the case, though.